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Artist's Comments
Decided to do things a little differently. Though for time's sake I didn't do nearly as much deep coloring as I would have liked, but then again... I'm still got the introductory comic to complete. Perhaps if I have time after that I'll go back and add some shading here and there.
For Artist Study Jac Study Earl Study Jodie Study Introductory Comic ______________________________________________________________ Name: Jodie Mirono (Jo-Dee Mir-oh-no) Race: Azen / Wolf Anthro Gender: Female Age: 19 Height: 5'11" Weight: "DON'T YOU FREAKING DARE...!!!" 162 :GUNSHOTS FIRING: Hair Color: Rusty red Eye Color: Bright auburn, can almost be orange in the right light. Skin Color: Reds, browns and grays. Very similar to the marking on North American red wolves. "Don't worry this one hasn't blown up! ...yet." ______________________________________________________________ Jodie was the daughter of a powerful shaman in a tribe of anthropomorphic wolf people who refer to themselves as the Azen. She's INCREDIBLY curious and incredibly creative in her own right. She's of the strong belief that there's an explanation for everything, and most problems can be solved with a liberal amount of fire and explosions. She was exiled from her tribe because of her curiosity and found her way to human lands to find answers. About life, spirit and most importantly discovering the way the world works. Jodie is very observant, almost to a fault. Her attention span might seem short at times, but she is capable of very intense concentration. Jodie is a bit of an inventor, and loves to marvel at technology. She herself has a rather odd arsenal of equipment she can field. Traps, mines, bombs, web devices and any number of steam powered devices. Her enthusiasm to create does not always speak for her craftsmanship. Many of her devices are flawed, unreliable or prone to combustion. As a result of her experiments Jodie has developed lightning fast reflexes. After all around Jodie the unexpected is bound to happen. As far as pure weapons, Jodie has a few, one being her blunderbuss, "weapon of opportunity". She really hasn't developed a specific type of ammo for it, but instead tends to stuff whatever she can find down the barrel to propel at high speeds at the receiving target. She's found that most anything traveling at high speeds with enough mass will cause a significant amount of damage. Spoons, forks, knives, small bits of spears or arrows, little chunks of metal or even rocks if she has to. She has discovered that most of these aren't particularly accurate or sometimes effective at ranges over 30 yards. The second beast in her arsenal is the fire chucker. It's a fuel powered flame spewing mass of destruction. The unit itself can prove unstable and Jodie's been burned before. But the satisfaction of controlling fire is quite exhilarating. The one gadget she's guaranteed to carry is her backpack. The backpack actually has 4 telescoping legs that allow it to function as a small table or even just provide for optimum rummaging. |
Details
June 3
1.3 MB 273 KB 1024×1707 StatisticsShare
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Comments
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~teentitans
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Help Herron School of Art and Design make Illustration a major! Sign my petition!! If you think Illustration is art, then make a stand with us!
As for the fire chucker, I haven't come up with a concrete visual just that it would like a steam punk version of the classic WW2 flamethrower.
lemme know if there's anything else that comes up.
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